

It’s possible to take an entire squad of enemy units from full health to less than half (or outright kill them) from a single lobbed boulder. They can do even more tremendous damage if they don’t move prior to attacking due to the heavy/siege weapon classification. Both Troll Hurlers and Siege Trolls can throw boulders at enemy units from up to four hexes away. Troll Pups can be turned into Troll Hurlers and, eventually, into Siege Trolls. I barely found any benefits when using monstrous shock infantry, so it’s better to turn them into siege units. They can be upgraded into monstrous shock infantry or makeshift siege units. As for your Barbarian faction, you’ve got your Troll Pups as an early-game unit. The Empire faction has a number of monstrous-type units and siege weapons.

Note: Apart from gold, you’ll need 4x weapon materials and 3x armor materials to go from a Youngling to an Armored Skirmisher.ĭuring Fantasy General 2‘s campaign, you’re facing off against other tribes, wild beasts, and the Empire. Imagine your hero being attacked several times and the adjacent Armored Slingers counterattacking multiple times as well.

Armored Slingers, meanwhile, can do that an infinite number of times per turn. Both regular Slingers and Wolf Slingers can only do one defensive fire per turn. Once you do reach the highest tier, you’d get Armored Slingers.
#Fantasy general 2 or planetfall upgrade#
The next tier of units in the Skirmisher upgrade path is Wolf Killers, but they barely make a difference. If you have a hero such as Falirson or Tir Angry-Earth surrounded by Skirmishers, that means anyone that attacks them gets peppered by arrows three times (plus the hero’s counterattack). As mentioned in our campaign basics guide, they have a passive called “Defensive Fire” which allows them to shoot at anyone that attacks a friendly unit that’s adjacent to them. They’re quite useless until you turn them into Skirmishers. In-game, the base units are called Younglings (male infantry unit). Although the game lets you field a variety of unit types for the Barbarian faction, very few will be more useful than your ranged units. All in all satisfied with the game upon completion of the campaign.This is one of the more obvious strategies in Fantasy General 2. I do feel the game is overpriced for the price of admission so if you’re not a fan or the genre you may want to wait for a sale, otherwise it’s a worthy addition to your Xbox One library. It reminds me very much of Age Of Empires. I didnt find too many issues when starting and your able to decide multiple different games or just follow the standard campaign. The graphics are well develiped for the game play they aimed for. Your even able to discern what kind of path you want to walk based off the choices you make in game. Nothing overly complex and the story is easy to follow. The mechanics are not difficult to grasp and it does plan some strategy to utilize. This allows you to set up squads diversely, so your able to prepare for various encounters. Its cool how you are able to gain troops ans through fighting and exploring your able to advance your troops various ways. Its cool how you are Fantasy General II: Invasion is an RPG game based off of something like Age Of Empire mixed with Dungeons And Dragons. Fantasy General II: Invasion is an RPG game based off of something like Age Of Empire mixed with Dungeons And Dragons.
